GameWire deploys AI agents that autonomously monitor, capture, and verify high school and local sports scores in real-time. No fans in the stands required.
140 million fans attend high school games each year. Most never get a score reported. The entire system depends on volunteers who may or may not show up.
No volunteer, no score. Thousands of games every weekend produce zero data because nobody was there to enter it.
Local papers used to cover Friday night games. Most are dead. The sports desks that remain can cover maybe 3 games a week.
Every platform in the space still relies on humans to input data. MaxPreps, Hudl, ScoreStream. All manual. All incomplete.
GameWire's autonomous agents continuously scan, capture, cross-reference, and distribute scores from every high school and youth game in the country.
Agents monitor school websites, athletic association feeds, social media, and public data sources for game results as they happen.
Cross-reference multiple sources for accuracy. Flag discrepancies. Confirm final scores with high confidence before publishing.
Push verified scores to TV affiliates, digital publishers, apps, and widgets in real-time. Formatted for every platform automatically.
Generate game recaps, stat summaries, and social content. Full coverage for every game, not just the big ones.
| Dimension | Crowdsourced / Manual | GameWire |
|---|---|---|
| Coverage | Wherever volunteers exist | Every game, every sport |
| Speed | Minutes to hours delay | Real-time, continuously |
| Accuracy | Single source, unverified | Multi-source, cross-referenced |
| Content | Scores only | Scores + recaps + social |
| Cost to Scale | More games = more people | More games = same agents |
There are 15,500 high school football programs, 18,500 basketball programs, and millions of youth athletes competing every week across America. Their games matter. Their scores should exist. GameWire makes sure they do.